Devil’s Gambit

2D - HAND DRAWN - ACTION ADVENTURE - METROIDVANIA

Overview

Devil’s Gambit is a 2D dark-fantasy Metroidvania that casts players as the Charlatan, a doomed gambler bound to a devilish patron. Armed with cursed playing cards and hellish magic, the Charlatan must cheat fate, challenge Hell’s hierarchy, and fight his way out of its decaying, layered depths.

This project was developed as a vertical slice in Unity by a small team and submitted to the Academy of Art University 2024 Spring Show, where it was selected as a finalist in the Full Game category.

As the lead game designer, I was responsible for defining the game’s core identity, including worldbuilding, player abilities, combat systems, and overall level flow. I programmed the player character controller and boss encounter in C#, ensuring movement and combat felt responsive and mechanically cohesive. I also wrote the Devil’s dialogue and narrative cutscenes, shaping the tone and personality of the world, and created promotional assets such as the game logo and iconography.

The entire demo was concepted, designed, built, and polished in a 59-day production window.

Demo Release Trailer

Download our Demo Here

Gameplay Showcase

Behind the Scenes

Credits

Next
Next

Trials of Aerlynn